Hello, everyone! Fresh face in the community checking in!
My main reason for signing up is because I am looking for a community of UX gurus to prod my questions at! So here goes.
I am deciding on which projects to take on to fill a decent portfolio.
So far, I have created my own portfolio website from scratch. I am pretty proud of it, but at the moment, it only houses a single, somewhat dated project I did in 2015 while I was still in school. For that reason, I am trying to find out what idea to throw my time at. I will likely ask for feedback on the portfolio in a few days, in a seperate post.
I have settled on the idea of doing something related to mobile.
The project I already have on my site is a redesign (with gamification elements) of a desktop-sized website. Given the times we live in, app design / design for mobile seems like a smart pick. Ideally, I picture going through these stages:
Here are the ideas that I am juggeling.
1: A horse training app that I have been asked to work on by a personal friend. The idea is pretty ambitious, but she doesn’t seem as serious about the project as I could have hoped. The apps core feature is a teacher-student type situation, where the teacher should be able to assign exercises to the student. The student should be able to provide feedback. There needs to be a calender feature where the exercises can be tracked. I initially thought this was going to be a great idea, but due to a lack of initiative on their part, it doesn’t seem as obvious a choice anymore. I figure that this would be the process:
- Identifying the core features
- Look up current practises that handle similar tasks and analyse try to figure out what works and what doesn’t.
- Make a paper prototype and test it on a few people.
- Reflect on test, make corrections.
- Create partly functional mockups and test it on different people.
- Present my well-documented process and result on portfolio website, along with a hypothetical gameplan for future iterations.
2: A redesign of my local cinemas website, for mobile. This idea came about as you might have guessed. I think ordering tickets to the movies from this site is an absolute chore. I know a few places I can improve the usability of the site, but I am sure that more will reveal themselves. I would go about it a little something like this:
- Run a usability test with a few participants
- Identify pain points
- Identify the core features
- Look up current practises that handle similar tasks and analyse try to figure out what works and what doesn’t.
- Make a paper prototype and test it on a few people.
- Reflect on test, make corrections.
- Create partly functional mockups and test it on different people.
- Present my well-documented process and result on portfolio website, along with a hypothetical gameplan for future iterations.
3: Participate in an open source project
I haven’t found one yet, but I am still looking. The predominant goal for creating this project is learning, but I’ve always been driven by taking my projects into the real world. Suggestions are more than welcome!
I think I made the post pretty tl;dr friendly, just follow the bolded titles. Thank you in advance, and I look forward to being a part of the community.