I’m starting a remote usability testing session next week and we are looking at ways to remotely capture users’ interactions on iPhones and iPads and later save the recordings on our computer. We are looking at Morae. From your experiences, could you suggest few tools that could help?
I haven’t run any remote mobile testing sessions before. I’m curious, though, why they’ll be remote sessions. Have you already run some in-person usability tests? If not, why not? In-person tests have the advantage that you can guide users if they get stuck, and more importantly you can ask them why they’re doing something and get a better understanding of the user’s view of your app.
If you decide to run some in-person tests, there’s a tool called Magitest which is a great way to record sessions on an iPhone, but it only works for mobile websites or apps, not native apps. When I’ve run mobile user testing for an app I usually use a video camera positioned over the user’s shoulder.
We are running remote usability tests as the users are located geographically away. During the last two weeks, I have been seeing good success with Morae and TeamViewer for remote usability testings. We upload the prototypes to a server, share the moderator’s screen using TeamViewer, and ask the user to perform the tasks through Morae. I have written about the steps at https://feedback.techsmith.com/techsmith/topics/remote_usability_testing_morae_and_teamviewer.
Thanks for the heads-up on Magitest. We also are looking to do remote usability tests with iPads. Will share the how-to information as soon we have them validated.
Hi Arun, A useful technique that I have found to work well for recording the screen of iOS devices is to use Airplay mirroring to view the screen on a Mac (using software like AirServer or Reflector), and record the Mac’s screen using Screenflow. I’m not sure if you could get this to work remotely—it would require too much setup at the remote end, I think—but it’s a useful one to have in your toolbox.
I do a lot of multi-channel strategic UX work, and I spent a lot of 2014 trying to figure out a solution for remote moderated user research on mobile devices. As far as I know, there aren’t any really great solutions for this yet, but there are passable solutions. Cross your fingers that a vendor figures this out soon!
I’ve been using a solution that is only good for fairly tech savvy participants. We tried it with “average” consumers and had a lot of headaches. We tried it with very tech savvy young affluent males and it worked ok, but we had to pay them for the tech setup (extra incentive $50) and over-recruit knowing we would lose some (they get frustrated about how long it takes). that’s the caveat.
For iOs, you simply use airplay to mirror the participant’s tablet or smartphone to their computer monitor. Sounds like others have used Reflector successfully. I use Adobe Connect to screen share so I can see them & their mobile device. Their webcam (not the device) provides an image of their face. You can see a perfect image of the screen, but you cannot see their fingers touching the screen. It doesn’t work on all iOs devices (older ones, I think, are the issue)
For Android, there’s a cord involved and some temporary settings changes. It doesn’t work on all Android devices. Setup is more complicated than with iOs, but it works well once it is setup.
Another way to do it is an iPevo camera (or some other document camera) pointed down at mobile device – that way you can see the participant’s fingers on the screen but you can no longer see their face because you cannot use the document camera & a webcam simultaneously. It’s a compromise – what’s more important: finger action on screen (use iPeevo) or user’s face (use iOs mirroring & android cord solution).
I’ve also heard recently from people who are using Team Viewer & Bomgar, but they seem expensive and not very interested in working with researchers; those tools are designed for remote IT support.
None of these are ideal setups, but as far as I know they are the best we’ve got so far. I have clients who need a robust geographic mix for multi-channel studies, and this is the only way to do it without breaking the bank with travel. However, given that you can only use these approaches with fairly tech savvy participants, it may be wise to use these “remote” solutions as part of a hybrid study design that includes in-person interviewing. There’s a real risk of skewing your results by skewing towards tech-savvy participants who can handle the setup (unless tech savvy is your audience anyway)
I’m no tech guru so I begged Userlytics & Civicom to help me. Userlytics understands the technology & originally got me started with this approach; most recently we brought in Civicom to help us handle the “tech checks” with participants. I wouldn’t try it without a vendor to handle the tech setup – it’s a massive time suck to help participants setup their devices for this.
Hope this is helpful. good luck! and please let me know if you’ve come across any other solutions! I’m presenting on this at UXPA in June and I’d love to hear what solutions other people are using.
Founder, BellaVia Research