Sorry mods, I wanted to add each episode description as a separate post but it looks like the forum discourages that. So this will do. Descriptions taken directly from the website. I have tried to add emphasis to make what I think is important stand out.
Katie Dill (Director of Experience - Airbnb)
Airbnb's Director of Experience, Katie Dill, tells us why Airbnb uses "stories" to design.
In our world premiere, Katie Dill, Director of Experience Design at Airbnb, channels her inner “Steve Jobs” to explain how design at Airbnb is not just how it looks, but how it works, both in the workplace and on the screen.
Katie is the Director of Experience Design at Airbnb and was previously a Creative Director at Frog Design.
In this episode, she discusses how to frame user experiences and tell stories about the day-in-the-life of humans, going through the Airbnb rebrand and how design can be bigger than interfaces or a role.
Didier Hilhorst (Director of Design - Uber)
Didier is a Director of Design at Uber, before that he was a lead designer on Flipboard.
In this episode Didier discusses the importance of physical proximity for designers and engineers, creating a narrative before you get stakeholder buy-in, when to set design standards and how designers can do a better job at being transparent.
Didier Hilhorst, Design Director at Uber, shares how his graduate degree in economics helps mold him as a designer and, in turn, shape how he and his team redesigned Uber from the ground up.
Andrea Mallard (Chief Marketing Officer - Omada Health)
Andrea is the Chief Marketing Officer of Omada Health and a former Director of Design at IDEO.
In this episode Andrea discusses how she uses design as a connective tissue throughout the org, leading new initiatives with a manifesto, taking on old industries with a beginner's mind and the power of storytelling.
Andréa Mallard, Chief Marketing Officer at Omada Health, explains how design should be looked at as a connective tissue that extends throughout an entire company.
Dave Lippman (VP Design, Executive Creative Director - eBay)
Dave was the Creative Director of Apple's e-commerce properties for five years. He is now the VP Design, Executive Creative Director of Ebay.
In this episode Dave discusses his years at Apple, informed-decisiveness vs. intuitive-decisiveness, design schools, and how Ebay approaches data in design.
Ebay's VP Design and Creative Director, Dave Lippman, shares his experience designing at Apple and Ebay, the differences in their approach to data vs. intuition, and how he's learned to dance between the two.
Kate Aronowitz (Former VP, Design - Wealthfront)
Kate Aronowitz was the VP, Design at Wealthfront. Before that she was a Director of Design at Facebook where she built their team from 20-200 world class designers under Mark Zuckerberg.
In this episode she discusses her early days building Facebook's design team, misaligned industry expectations for design leaders, and what kind of work she thinks young designers would benefit from.
Phil Gilbert (Head of Design - IBM)
Phil Gilbert is the Head of Design at IBM.
In this episode he discusses creating IBM's proprietary design thinking methodology, their own design school for new graduates, and what he's going to do with the $100 Million that IBM has entrusted to him to bring design back to IBM's roots.
Daniel Burka (Design Partner - GV)
GV Design Partner, Daniel Burka, on prototyping your way to massive influence.
Daniel Burka is a design partner at GV. In this episode he discusses how designers can elevate their position in a boardroom, the Google design sprint and why he thinks the sprint is the equivalent of the scientific method for businesses.
John Maeda (Head of Design & Inclusion - Automattic)
John Maeda on the three types of design, the four quarters of life, and diversity.
John Maeda is the Head of Design and Inclusion at Automattic. In this episode we discuss how he turned around RISD into the best design school in the country, why inclusivity is the secret weapon on design teams, and why design is ultimately about the customer.
Rochelle King (VP Design - Spotify)
Spotify VP Design, Rochelle King, on being data aware, debating your ideas, and being heard.
Rochelle King is the Head of Design and Insights at Spotify.
In this episode she discusses the difference between teams being data informed, data aware and data driven, why our "data friends" are a designer's greatest ally, and how she taught her team how to debate each other.
Luke Woods (Head of Design - Facebook)
Facebook Head of Design, Luke Woods, on design's true impact and creating for 2 billion people.
Luke Woods is the Head of Design at Facebook.
In this episode he discusses leading a team that designs for 2 billion users, how we got to his position, and what he thinks the role of designers and design is especially in such a contentious political climate.
Scott Belsky (Founder - Behance)
Behance Founder, Scott Belsky, on maximizing creative output and the role constraints play.
Scott Belsky is the co-founder of Behance and investor at Benchmark Capital. In this episode, we discuss how to maximize your creative output, how constraints can – and should – be used to boost productivity, and the patterns most seen in successful businesses.
Gentry Underwood (Co-Founder - Mailbox)
Gentry Underwood on collective intelligence and building Mailbox into a $100M email app.
Gentry Underwood is the co-founder of Mailbox. In this episode, he explains the benefits of design being a “we” vs an “I” issue, how to be your most productive self, and discusses what it took to turn Mailbox into a $100 million acquisition within 30 days of launch.
Kat Holmes (former Principal Director for Inclusive Design - Microsoft)
Microsoft Design Director, Kat Holmes, on the importance of designing for "one-size-fits-one".
Kat Holmes was most recently Microsoft's Principal Director for Inclusive Design. In this episode, we define inclusive design, explore how to apply it to our own work, and learn why designing for the "average" or "normal" person is the old way of designing.
Rich Fulcher (Head of Material Design UX and Engineering - Google)
Google Material Design Lead, Rich Fulcher, shares origin story of Google's design vision.
Rich Fulcher leads Material Design and Engineering at Google. In this episode, he walks us through the story of how Material Design came out, what's involved in building your own design system, and the importance of investing in your design culture and how you grow talent.
Stephen Gates (Global Head of Design - Citi)
Master communicator, Stephen Gates, on why creativity done properly is blue collar work.
Stephen Gates is the Global Head of Design at Citi. In this episode, he explains why creativity is really a blue-collar profession, how to unlock your design process, and defines how a business should really think about "innovation."
Tom Kelley (Partner - IDEO)
IDEO's Tom Kelley is Design Thinking's ultimate disciple, he makes the case as to why.
Tom Kelley is a Partner at IDEO. He's an author of Creative Confidence, The Art of Innovation, and The Ten Faces of Innovation. In this episode, he explains the true definition of innovation and what it takes to build your creative confidence.
Ian Spalter (Head of Design - Instagram)
Instagram Head of Design, Ian Spalter, on launching Stories and and what's next.
Ian Spalter is the Head of Design at Instagram. In this episode, he talks about his experiences working with agencies vs. startups, how to build a design team as a company matures, and how a company the size of Instagram manages to iterate so quickly.
Maria Guidice (VP of Experience Design - Autodesk)
Autodesk VP of Design, Maria Giudice, on the rise of the Design Executive Officer.
Maria Giudice is the VP of Experience Design at Autodesk and co-author of “Rise of the DEO.”
In this episode, she shares how artists can become CEOs, explains what a Design Executive Officer is, and speaks on the skills designers can develop today to help them become the leaders of the future.